Google Glass Gains Support For USB Webcams, Because Two Head-Mounted Cameras Are Better Than One
The Google Glass engineers are grinding away once more; they keep concocting better approaches to blaze through that modest battery. Today, the Glass Development Kit changelog was redesigned to detail the expansion of USB webcam help for designers looking to add access to perspectives outside of the standard forward-confronting point of view. Webcams must be appended through On-The-Go (OTG) link, and Plug 'n Play isn't upheld, so Glass must be rebooted before the connected cam can be perceived. This comes a couple of weeks after a Google I/O session titled Innovate with the Glass Platform where Google Engineer Hyunyoung Song showed an apparatus she had manufactured with a cam mounted onto the again of a bike head protector.
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There are a couple of great motivations to empower access to numerous cams on Glass, especially where it would permit the client to see viewpoints on the showcase that generally fall outside of their review territory. An essential application may include setting up back perspective caps for utilization on a bike or cruiser, yet a cam could likewise be moved autonomously to see around corners or into tight places. In more propelled cases, the Glass presentation could be utilized by specialists to look through degrees or aided imaging gadgets while performing exact activities. Obviously, most cams in the restorative business are not planned with standard USB interfaces, however this step may lead the best approach to enhanced similarity later on.
XE19.1 - July 15, 2014
GDK
Included backing for USB webcam The-Go (OTG) on Glass. Known issues include:
Fitting and play for the feature hub is not upheld. Reboot Glass to identify joined webcam.
In the event that the joined extras have a mouthpiece, relevant voice summons may not work.
Holding a fractional wakelock is prescribed to keep the framework from suspending access to joined webcam.
Look at the Google I/O 2014 Innovate with the Glass Platform session for more data.
In this way, there isn't a local webcam viewer on Glass, so clients will need to search out a third gathering application to make utilization of this gimmick. Since building an application to reflect the webcam to the Glass presentation is really paltry, we can most likely hope to see a couple of suitable applications soon.
Meanwhile, your weekend task is to append a webcam to a laser label weapon. It'll be, Legen... Hold up for it!
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XE19.1 - July 15, 2014
GDK
Included backing for USB webcam The-Go (OTG) on Glass. Known issues include:
Fitting and play for the feature hub is not upheld. Reboot Glass to identify joined webcam.
In the event that the joined extras have a mouthpiece, relevant voice summons may not work.
Holding a fractional wakelock is prescribed to keep the framework from suspending access to joined webcam.
Look at the Google I/O 2014 Innovate with the Glass Platform session for more data.
In this way, there isn't a local webcam viewer on Glass, so clients will need to search out a third gathering application to make utilization of this gimmick. Since building an application to reflect the webcam to the Glass presentation is really paltry, we can most likely hope to see a couple of suitable applications soon.
Meanwhile, your weekend task is to append a webcam to a laser label weapon. It'll be, Legen... Hold up for it!
[post_ad]
Google Glass Gains Support For USB Webcams, Because Two Head-Mounted Cameras Are Better Than One
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